Unofficial fan tool · Launch week 2026
Graveyard Keeper 2 Autopsy Calculator
Pick a corpse’s starting skulls, toggle organs & embalming, and get a coarse White / Red skull estimate for burial vs zombie prep.
Skull planner
Estimated result
Launch week estimate, verify in-game. Numbers clamped at ≥0.
Rules table (editable later)
Live data loads from data/rules.json. Swap deltas without rewriting JS when
authoritative numbers drop.
| Action | Δ White | Δ Red | Notes |
|---|
FAQ
Is this official?
No. Fan-made, unaffiliated with Lazy Bear Games / the publishers. Game assets and names belong to their owners.
Why don’t the numbers always match my save?
GK2 launched recently; public guides give directional effects (e.g. Blood/Fat remove Red; hard organs destroy 2 skull values) but not a fully datamined formula. Treat this as a planner, then confirm on the autopsy table.
Burial vs zombie — what’s the difference?
White skulls drive burial / graveyard quality. For resurrection, Red skulls map to zombie perks (per early guides). Pick your goal so the advice line matches the path.
What should I extract first?
Early GK2 guidance: remove Dark Organs first if present, then free Blood & Fat for burial cleanup. Avoid Flesh / Bone / Skin on bodies you plan to bury.
How do I update the formula?
Edit data/rules.json and redeploy. The UI rebuilds from that file.
Guides & internal links
- Autopsy calculator (you are here)
- Autopsy guide — unlock flow, extraction order, when to stop
- White skull guide — raise White, burial tradeoffs
- Red skull guide — control Red, burial vs zombie prep
- Organs reference — extraction deltas & hard-organ outcomes
- Embalming guide — Lye, Glue, Gold, Silver estimates
- External: games.gg GK2 Autopsy Guide